Cronum's Castle

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This is a Class C (bronze star) article.
Cronum's Castle
Eamon adventure #265
Authors Matt Ashcraft
Richard Tonsing
Released 1987
EAG number PC2
EDX number 23-02
EDX set The Lost Treasures of Eamon
Native format MS-DOS
File Eamon 265 - Cronum's Castle.zip

Cronum's Castle is an Eamon adventure written by Matt Ashcraft and Richard Tonsing for the PC.

Background

Cronum's Castle is the second original module written for Jon Walker's port of Eamon to MS-DOS. Its authors were a father and son team—Richard Tonsing being the father of the then-eleven year old Ashcraft—who entered their adventure to public domain distributor PC-SIG's 1987 "Write an Adventure Module Contest." The duo's contribution won first place in the contest with Justin Langseth's Lord of the Underland serving as its only competition.

The design of the game makes heavy use of Walker's design program, which has a function to pre-populate a dungeon with diverse monsters; save for the inclusion of some allies, such as a midget and a drunk, every enemy is part of Walker's pre-fabricated assortment.

Premise

The premise of the adventure is not described before the adventure loads as is customary in Eamon. Rather, the story is communicated to the player by means of a note discovered nearly immediately during the course of the game. By reading the note, the entirety of the game's story is described as:

"The object of this quest is to find the golden ring and destroy the monster that guards it."

The player begins the game standing in a rainstorm just south of the castle (no mention of the eponymous "Cronum" is found in the game) and must explore the various areas of the castle. Ultimately, through careful exploration, the player will face down a gargoyle and claim the golden ring described in the note.

Walkthrough

⚠️ A walkthrough is needed for this adventure.
Adventure map by Frank Black


External links